Design Technology (DT)

Welcome to the Design Technology section of the Longton Primary School website. Here, we emphasise the significance of a robust design technology education, which not only nurtures creativity but also fosters critical thinking and problem-solving skills in our pupils. By engaging in design technology, pupils learn to express themselves and create innovative solutions to real-world challenges, preparing them for a diverse range of future career opportunities. Design technology instil values of resourcefulness and innovation, crucial for personal well-being and societal contribution. At Longton Primary, we are committed to nurturing the next generation of creative thinkers and responsible citizens, who will enrich our culture and economy.

Subject Leader - Iain Pearson

Curriculum Intent

The Design and technology scheme of work aims to inspire pupils to become curious, creative and innovative thinkers with a broad understanding of how products are designed and made, in other words, to think like designers and engineers. The intention is for pupils to develop the confidence to identify problems, generate ideas, plan and create products and evaluate their outcomes.

The scheme aims to raise pupils’ awareness of how design and technology shape the way they live, work and interact with the world. It encourages pupils to become resourceful, enterprising individuals who have the skills to contribute to and improve the world around them.

The scheme supports teachers in developing their subject knowledge and skills, enabling the delivery of engaging, well-informed lessons with confidence. The curriculum is designed to be both accessible and ambitious, ensuring all learners’ full participation and potential achievement.

Curriculum Implementation

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Curriculum Impact

Within Design and Technology, we strive to prepare children to take part in the development of tomorrow’s rapidly changing world.  We aim to encourage children to become creative problem-solvers, both as individuals and as part of a team.  Through the study of design and technology, children combine practical skills with an understanding of aesthetic, social and environmental issues, as well as of functions and industrial practices.  This allows them to reflect on and evaluate present and past design and technology, its uses and its impact.  Our Design and Technology curriculum is high quality, well thought out and is planned to demonstrate progression.  We focus on progression of knowledge and skills and discreet vocabulary progression also form part of the units of work.

We measure the impact of our curriculum through the following methods:

Pupils demonstrate their learning and provide tangible evidence of progress through a variety of activities, including structured written work, annotate

Pupils demonstrate their learning and provide tangible evidence of progress through a variety of activities, including structured written work, annotated diagrams and creative responses.

Assessing children’s understanding of topic linked vocabulary before and after the unit is taught.

Summative assessment of pupil discussions about their learning.

Images and videos of the children’s practical learning.

Interviewing the pupils about their learning (pupil voice).

Moderation staff meetings where pupil’s books are scrutinised and there is the opportunity for a dialogue between teachers to understand their class’s work.

Annual reporting of standards across the curriculum.

Marking of work in books.

Utilising the foundation subject tracker.

Overview of Learning

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National Curriculum Link

SMSC and British Values

Subject Policy

Subject Blueprint

Other pages